Arduino interfaced bot camping

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Arduino interfaced bot camping

Ale Fernandez

Hi,

I've got an exhibit of sorts in preparation for Newcastle maker faire, which will consist of a bunch of sensors interfacing with an outdoors area and turning this into music.

As part of it I am trying to adapt some libomv bot code to get a bot to accept inputs (electromagnetic field detection, light, temperature and humidity so far) from the computer's serial port and get these sensor inputs via the arduino to control an opensim bot's position or animations etc. I don't have time to work on designing a whole sim environment for this bot though, so could anyone suggest a nice place to run this in? If you don't mind having a very strangely behaved avatar in your sim that is! I'll be happy to quote the sim name and coordinates for maker faire visitors to go into if so.

Thanks for any help or suggestions!

Ale


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Re: [Opensim-users] Arduino interfaced bot camping

Karen_Palen
I don't have a Second Life sim any more, and my standalone is too unstable to volunteer.

However the exhibit sounds really nifty and I hope you will post the link here so we can all visit and enjoy it!

Karen

--- On Mon, 1/25/10, Ale Fernandez <[hidden email]> wrote:

> From: Ale Fernandez <[hidden email]>
> Subject: [Opensim-users] Arduino interfaced bot camping
> To: [hidden email]
> Date: Monday, January 25, 2010, 3:11 PM
> Hi,
> I've got an exhibit of sorts in preparation for
> Newcastle maker faire, which will consist of a bunch of
> sensors interfacing with an outdoors area and turning this
> into music.
> As part of it I am trying to adapt some libomv bot code
> to get a bot to accept inputs (electromagnetic field
> detection, light, temperature and humidity so far) from the
> computer's serial port and get these sensor inputs via
> the arduino to control an opensim bot's position or
> animations etc. I don't have time to work on designing a
> whole sim environment for this bot though, so could anyone
> suggest a nice place to run this in? If you don't mind
> having a very strangely behaved avatar in your sim that is!
> I'll be happy to quote the sim name and coordinates for
> maker faire visitors to go into if so.
>
> Thanks for any help or suggestions!
> Ale
>
> -----Inline Attachment Follows-----
>
> _______________________________________________
> Opensim-users mailing list
> [hidden email]
> https://lists.berlios.de/mailman/listinfo/opensim-users
>


     
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Re: Arduino interfaced bot camping

Master_Mirage
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In reply to this post by Ale Fernandez
Love the idea of your project, I have a grid you may use for it at http://www.mirink.com.
Sounds like fun.
Our New Web Page
Http://www.TritonGrid.com
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Re: [Opensim-users] Arduino interfaced bot camping

Dave Coyle-2
In reply to this post by Ale Fernandez
On 2010-01-25 17:11:34 -0500, [hidden email] wrote:
> I don't have time to work on designing a whole sim environment for
> this bot though, so could anyone suggest a nice place to run this
> in? If you don't mind having a very strangely behaved avatar in your
> sim that is!

You could try one of the Plaza regions in OSGrid, which are centrally
managed by the grid admins.  Zaius Plaza (mostly empty) and Teravus
Plaza come to mind.

-coyled
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