Endless Physics Exception in OS 0.7.0

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Endless Physics Exception in OS 0.7.0

Chris Kennedy-2
Hi, I am using the latest Master from 0.7.0 Post-Fixes and I keep
getting an endless stream of exceptions from physics module. What could
be causing this to happen?
Error pasted below, and it out puts this same error over and over endlessly.
Thank you!

2010-06-18 21:56:39,562 ERROR -
OpenSim.Region.Physics.OdePlugin.OdeScene.Region 5 [PHYSICS]: Caught
exception processing byte arrays in SculptMap(): e:
System.ArgumentOutOfRangeException: Parameter must be positive and < Width.
Parameter name: x
    at System.Drawing.Bitmap.GetPixel(Int32 x, Int32 y)
    at PrimMesher.SculptMap..ctor(Bitmap bm, Int32 lod) in c:\Documents
and
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\SculptMap.cs:line
109, Void .ctor(System.Drawing.Bitmap, Int32), System.Exception: Caught
exception processing byte arrays in SculptMap(): e:
System.ArgumentOutOfRangeException: Parameter must be positive and < Width.
Parameter name: x
    at System.Drawing.Bitmap.GetPixel(Int32 x, Int32 y)
    at PrimMesher.SculptMap..ctor(Bitmap bm, Int32 lod) in c:\Documents
and
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\SculptMap.cs:line
109
    at PrimMesher.SculptMap..ctor(Bitmap bm, Int32 lod) in c:\Documents
and
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\SculptMap.cs:line
121
    at PrimMesher.SculptMesh._SculptMesh(Bitmap sculptBitmap, SculptType
sculptType, Int32 lod, Boolean viewerMode, Boolean mirror, Boolean
invert) in c:\Documents and
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\SculptMesh.cs:line
299
    at PrimMesher.SculptMesh..ctor(Bitmap sculptBitmap, SculptType
sculptType, Int32 lod, Boolean viewerMode, Boolean mirror, Boolean
invert) in c:\Documents and
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\SculptMesh.cs:line
185
    at
OpenSim.Region.Physics.Meshing.Meshmerizer.CreateMeshFromPrimMesher(String
primName, PrimitiveBaseShape primShape, Vector3 size, Single lod) in
c:\Documents and
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\Meshmerizer.cs:line
339
    at OpenSim.Region.Physics.Meshing.Meshmerizer.CreateMesh(String
primName, PrimitiveBaseShape primShape, Vector3 size, Single lod,
Boolean isPhysical) in c:\Documents and
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\Meshmerizer.cs:line
509
    at OpenSim.Region.Physics.OdePlugin.OdePrim.changeadd(Single
timestep) in c:\Documents and
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\OdePlugin\ODEPrim.cs:line
1447
    at OpenSim.Region.Physics.OdePlugin.OdePrim.ProcessTaints(Single
timestep) in c:\Documents and
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\OdePlugin\ODEPrim.cs:line
880
    at OpenSim.Region.Physics.OdePlugin.OdeScene.Simulate(Single
timeStep) in c:\Documents and
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\OdePlugin\OdePlugin.cs:line
2756
2010-06-18 21:56:39,562 ERROR -
OpenSim.Region.Physics.OdePlugin.OdeScene.Region 5 [PHYSICS]: Caught
exception processing byte arrays in SculptMap(): e:
System.ArgumentOutOfRangeException: Parameter must be positive and < Width.
Parameter name: x
    at System.Drawing.Bitmap.GetPixel(Int32 x, Int32 y)
    at PrimMesher.SculptMap..ctor(Bitmap bm, Int32 lod) in c:\Documents
and
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\SculptMap.cs:line
109, Void .ctor(System.Drawing.Bitmap, Int32), System.Exception: Caught
exception processing byte arrays in SculptMap(): e:
System.ArgumentOutOfRangeException: Parameter must be positive and < Width.
Parameter name: x
    at System.Drawing.Bitmap.GetPixel(Int32 x, Int32 y)
    at PrimMesher.SculptMap..ctor(Bitmap bm, Int32 lod) in c:\Documents
and
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\SculptMap.cs:line
109
    at PrimMesher.SculptMap..ctor(Bitmap bm, Int32 lod) in c:\Documents
and
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\SculptMap.cs:line
121
    at PrimMesher.SculptMesh._SculptMesh(Bitmap sculptBitmap, SculptType
sculptType, Int32 lod, Boolean viewerMode, Boolean mirror, Boolean
invert) in c:\Documents and
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\SculptMesh.cs:line
299
    at PrimMesher.SculptMesh..ctor(Bitmap sculptBitmap, SculptType
sculptType, Int32 lod, Boolean viewerMode, Boolean mirror, Boolean
invert) in c:\Documents and
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\SculptMesh.cs:line
185
    at
OpenSim.Region.Physics.Meshing.Meshmerizer.CreateMeshFromPrimMesher(String
primName, PrimitiveBaseShape primShape, Vector3 size, Single lod) in
c:\Documents and
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\Meshmerizer.cs:line
339
    at OpenSim.Region.Physics.Meshing.Meshmerizer.CreateMesh(String
primName, PrimitiveBaseShape primShape, Vector3 size, Single lod,
Boolean isPhysical) in c:\Documents and
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\Meshmerizer.cs:line
509
    at OpenSim.Region.Physics.OdePlugin.OdePrim.changeadd(Single
timestep) in c:\Documents and
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\OdePlugin\ODEPrim.cs:line
1447
    at OpenSim.Region.Physics.OdePlugin.OdePrim.ProcessTaints(Single
timestep) in c:\Documents and
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\OdePlugin\ODEPrim.cs:line
880
    at OpenSim.Region.Physics.OdePlugin.OdeScene.Simulate(Single
timeStep) in c:\Documents and
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\OdePlugin\OdePlugin.cs:line
2756


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