I noticed that AV’s in OS cannot get very close to
each other (dancing, hugging etc.) compared with 2L.
I have tried adjusting girth from 0.37 to 0.27 but that didn’t
seem to change anything.
I know the girth parameter is one of a set of related parameters
which affect the AV’s physical behaviour inworld. So – before I
try more drastic changes which might introduce flailing, bent legs, sinking
into the ground and all those other bad things – I decided to ask the
Has anyone looked at this and found a group of settings
which enable AV’s to get closer whilst not breaking anything else? –