Microsoft Surface Pro and Windows 8.1 - Intel HD Graphics 4000 Issues

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Microsoft Surface Pro and Windows 8.1 - Intel HD Graphics 4000 Issues

aiaustin
Some advice from my experience in last 24 hours... in case you use
Firestorm or otherSecond Life viewers on a Microsoft Surface
Pro....  the Intel HD 4000 Graphics drivers in the official windows
updates of the firmware have caused crashes of the viewers on startup
and a manual install of the latest drivers from Intel was necessary
to fix the problem,.

The Windows 8.1 update on 17-Oct-2013 installs as standard Intel HD
Graphics 4000 drivers 10.18.10.3316 1-Oct-2013 which seems to fix
previous official Microsoft Surface driver issues for Second Life and
OpenSim viewers.  Pink screen issues on viewer close also fixed.

But System Hardware Update 5-Oct-2013 which then shows in Windows
Update for the Surface Pro reinstalls Intel HD 4000 Graphics drivers
9.18.10.3257 29-Jul-2013 and that seems to be bad... a previous
20+fps viewer runs very slowly at 0.4fps for some reason.

"Update" driver back to 3316 with drivers on the computer and frame
rate returns to 20+fps.

Since the 3316 driver does not seem to be on the Intel driver update
site at the moment, do that via

Device Manager -> Display Drivers -> Intel(R) HD Graphics 4000
Right click and select "Update Driver Software..."
Select "Browse my computer for driver software"
Select "Let me pick from a  list of drivers on my computer"
Choose the 3116 that was installed by the main windows 8.1 update.

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Re: Microsoft Surface Pro and Windows 8.1 - Intel HD Graphics 4000 Issues

XenaW
I had to update the Graphics 4000 driver too from Intel.

--------------------------------------------------
From: "Ai Austin" <[hidden email]>
Sent: Friday, October 18, 2013 11:45 AM
To: <[hidden email]>
Subject: [Opensim-users] Microsoft Surface Pro and Windows 8.1 - Intel HD
Graphics 4000 Issues

> Some advice from my experience in last 24 hours... in case you use
> Firestorm or otherSecond Life viewers on a Microsoft Surface Pro....  the
> Intel HD 4000 Graphics drivers in the official windows updates of the
> firmware have caused crashes of the viewers on startup and a manual
> install of the latest drivers from Intel was necessary to fix the
> problem,.
>
> The Windows 8.1 update on 17-Oct-2013 installs as standard Intel HD
> Graphics 4000 drivers 10.18.10.3316 1-Oct-2013 which seems to fix previous
> official Microsoft Surface driver issues for Second Life and OpenSim
> viewers.  Pink screen issues on viewer close also fixed.
>
> But System Hardware Update 5-Oct-2013 which then shows in Windows Update
> for the Surface Pro reinstalls Intel HD 4000 Graphics drivers 9.18.10.3257
> 29-Jul-2013 and that seems to be bad... a previous 20+fps viewer runs very
> slowly at 0.4fps for some reason.
>
> "Update" driver back to 3316 with drivers on the computer and frame rate
> returns to 20+fps.
>
> Since the 3316 driver does not seem to be on the Intel driver update site
> at the moment, do that via
>
> Device Manager -> Display Drivers -> Intel(R) HD Graphics 4000
> Right click and select "Update Driver Software..."
> Select "Browse my computer for driver software"
> Select "Let me pick from a  list of drivers on my computer"
> Choose the 3116 that was installed by the main windows 8.1 update.
>
> _______________________________________________
> Opensim-users mailing list
> [hidden email]
> https://lists.berlios.de/mailman/listinfo/opensim-users
>
_______________________________________________
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Re: Microsoft Surface Pro and Windows 8.1 - Intel HD Graphics 4000 Issues

ryansurface
This post has NOT been accepted by the mailing list yet.
I only signed up for this post I am making now. but I did what every one had posted in this form but I had selected the Microsoft basic driver on the bottom of the driver selection page. then I had restarted and then I had installed the latest driver from Intel. I started up a few games shortly before I had wrote this and the games that I usually get 20 fps on I got around 37 to 45 fps. the only reason I wanted to have control of the drivers my surface had on them was because the surface pro has a weird custom graphics driver that usually gets either 30 or 60 fps nothing in-between but was able to have lower frames than 30 fps. have fun with his pain in the rear driver "mod"