Re: Opensim-users Digest, Vol 18, Issue 5

classic Classic list List threaded Threaded
1 message Options
Reply | Threaded
Open this post in threaded view
|

Re: Opensim-users Digest, Vol 18, Issue 5

Ralf Haifisch
Hi Ai,

you should probably ask at the dev-mailinglist again.

There is a ongoing discussion how to handle feature requests, and since
opensim is not a product so there is no big guru in charge of making
decisions its sometimes a little bit tricky.

I fully understand volunteer developer that donĀ“t want to be forced to spend
their time in topics they have no interest in.

And I guess we have enough people out there who maybe volunteer on some work
- but the features requested get difficult to track.

Personaly I like the JIRA idea with feature request and votes on it, so
there was some measure of the demand.


So right now the only way is to bring up the topics in the dev mailinglist
from time to time.


Cheers
Ralf


------------------------------

Message: 2
Date: Sun, 01 Feb 2009 10:52:25 +0000
From: Ai Austin <[hidden email]>
Subject: [Opensim-users] LSL Scrip Functionality Implemented - Last
        Push
To: [hidden email],
Message-ID: <[hidden email]>
Content-Type: text/plain; charset="us-ascii"; format=flowed

It was noted before that only about 27 LSL functions remained to be
completed.  In bringing over materials from SL to Opensim, the main
thing I have spotted is a few simple syntax and conditional handling
things not yet in the Opensim end:

1. for (;i<0...) where there is no initializer has io have the
initializer put in explicitly as. i.e. for (i=0; i<...)
This is already reported on mantis

2. if ( id & (CONSTANT 1| CONSTANT2))  style constructs to do boolean
ops on flags seem to cause problems.  I still have to check if its
because the constants I was trying to use are not yet set in Opensim
or if its the boolean ops themselves which are not implemented.

3. CONSTANTS - I am not sure if all are enabled.  We recently spotted
the missing default media and transparent texture ones which are in
the recent SVN builds. Thanks.  Someone who knows their stuff here
and is familiar with the code and checkout/in processes (I am afraid
that excludes me) might be able to do a thorough rigorous check that
they are implemented?


_______________________________________________
Opensim-users mailing list
[hidden email]
https://lists.berlios.de/mailman/listinfo/opensim-users