With bulletsim, how to generate map tile ...

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With bulletsim, how to generate map tile ...

Opensimfan
This post was updated on .
With bulletsim, stil havig trouble generate map tiles. Tips are welcome  ...



Thanks





Opensimulator_bulletsim_SA-2.png - Google Drive
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Re: With bulletsim, how to generate map tile ...

justincc
Maptile generation is completely separate from physics engine choice.

I also have seen an issue where maptile generation has failed with the default generator (resulting in a completely blue
tile) but have not had the chance to get to the bottom of it.

On 21/09/14 11:19, Dutch Glory wrote:

>
> With bulletsim, stil havig trouble generate map tiles.
> Tipa are welcome  ...
>
> Thanks
>
>
> Opensimulator_bulletsim_SA-2.png - Google Drive
> docs.google.com <https://docs.google.com/file/d/0B4_TSVggahj8aWFPcTA0cFNZRUU/edit?usp=docslist_api>
>
> Verzonden via Yahoo Mail op Android <https://nl.overview.mail.yahoo.com/mobile/?.src=Android>
>
>
>
> _______________________________________________
> Opensim-users mailing list
> [hidden email]
> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
>


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Re: With bulletsim, how to generate map tile ...

Opensimfan


Thank you for reply 😆

So maptiles jave nothig to do with physics engine? 😨
I'll have to check all settings then, to see why is doesn't work ...

Thank you 👍

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Van:"Justin Clark-Casey" <[hidden email]>
Datum:za, sep. 27, 2014 om 0:17
Onderwerp:Re: [Opensim-users] With bulletsim, how to generate map tile ...

Maptile generation is completely separate from physics engine choice.

I also have seen an issue where maptile generation has failed with the default generator (resulting in a completely blue
tile) but have not had the chance to get to the bottom of it.

On 21/09/14 11:19, Dutch Glory wrote:

>
> With bulletsim, stil havig trouble generate map tiles.
> Tipa are welcome  ...
>
> Thanks
>
>
> Opensimulator_bulletsim_SA-2.png - Google Drive
> docs.google.com <https://docs.google.com/file/d/0B4_TSVggahj8aWFPcTA0cFNZRUU/edit?usp=docslist_api>
>
> Verzonden via Yahoo Mail op Android <https://nl.overview.mail.yahoo.com/mobile/?.src=Android>
>
>
>
> _______________________________________________
> Opensim-users mailing list
> <a ymailto="mailto:Opensim-users@opensimulator.org" href="javascript:return">Opensim-users@...
> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
>


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Justin Clark-Casey (justincc)
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(Dutch, basic hardware/software help windows, Mac, Linux)
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Re: With bulletsim, how to generate map tile ...

André Verwijs
In reply to this post by justincc


Thank you for reply :)

So maptiles jave nothig to do with physics engine? :shock:
I'll have to check all settings then, to see why is doesn't work ...

Thank you :)



Justin Clark-Casey wrote on 27-9-2014 at 00:16:

> Maptile generation is completely separate from physics engine choice.
>
> I also have seen an issue where maptile generation has failed with the
> default generator (resulting in a completely blue tile) but have not had
> the chance to get to the bottom of it.
>
> On 21/09/14 11:19, Dutch Glory wrote:
>>
>> With bulletsim, stil havig trouble generate map tiles.
>> Tipa are welcome  ...
>>
>> Thanks
>>
>>
>> Opensimulator_bulletsim_SA-2.png - Google Drive
>> docs.google.com
>> <https://docs.google.com/file/d/0B4_TSVggahj8aWFPcTA0cFNZRUU/edit?usp=docslist_api>
>>
>>
>> Verzonden via Yahoo Mail op Android
>> <https://nl.overview.mail.yahoo.com/mobile/?.src=Android>
>>
>>
>>
>> _______________________________________________
>> Opensim-users mailing list
>> [hidden email]
>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
>>
>
>


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