all uploaded textures are not loading completely (blurry)
I have installed opensim 0.6.4 (tried the release version as well as the post-fixes from SVN), running with default settings on a window machine in standalone mode. I'm accessing this grid on my iMac using Hippo Viewer which all works fine except for uploaded textures.
If I upload a texture in PNG format (haven't tried if TGA will give a different result), the upload seems to work fine, but if I try to display the uploaded texture from my inventory, I only see the blurry preview picuture and it seems not to load any further (have tried to wait 5 minutes, but nothing changed). I don't think it's Lag because I don't have anything on the region except my avatar in default appearance.
Is there anything I did wrong or I have to do in the ini? When I do the same on the official opengrid.org, all works fine and I suppose they are running the same version of opensim.
Can anybody give me a hint how to solve this problem?
Re: all uploaded textures are not loading completely (blurry)
At 7:59 +0200 14/05/09, Marian Heddesheimer wrote:
>If I upload a texture in PNG format (haven't tried if TGA will give a
>the upload seems to work fine, but if I try to display the uploaded
>texture from my
>inventory, I only see the blurry preview picuture and it seems not to load any
>further (have tried to wait 5 minutes, but nothing changed). I don't think
>because I don't have anything on the region except my avatar in default
Bug in the Hippo viewer, Mac build.
After some time, uploaded textures don't show.
However, they ARE in the database.
My name is Jeff Kelley and i'm a software engineer (control process, real
time and other ugly things). Spent two years in Second Life and LOVED the
idea of metaverse. Now going OpenSimulator. Since i'm a long-time Macintosh
user, i have some G4 and one G5 retired. So i woke up my old iMac G5 and
There are a number of how-to on the web and some instructions on the
OpenSimulator wiki to install opensim on a Macintosh. They recommend MONO
1.2.5 and recompiling libsl. Forget them, they are outdated. MONO 1.2.5
won't compile opensim 0.6.4, and nothing over 0.6.0 will link against
Since 0.6.1, OpenSimulator now uses libOpenMataverse (libomv) in place of
libsl. Libomv is a binary dll, as is libopenjpeg plus some other, and must
be recompiled. We have to take extra care when targeting a PowerPC. It is a
big-endian, and some endianism issues have been reported and fixed since.
You have of course XCode, nant, svn. This is not a clicky-clicky thing.
I'm now running OpenSim 0.6.4 on MONO 2.2.5 on an iMac G5 + Tiger 10.4.10.
Database is MySQL over LAN. I can login, build, script, meet friends. Soon
join OSGrid. Physics is POS (conservative choice, I don't care a lot about
Remote users have a smooth experience through my 10mbps DSL link. No lag,
no crash. Some minor bugs i will report later: members of a linkset jumping
far away, shear/taper resetting to wrong values, non fatal SQL
System.FormatException. On the Macintosh, i would recommend Sequel Pro to
browse the database in addition to the mysql shell command.
Right now, i'm cooking a site library from www.secondlife-shirts.com so my
guests have some clothes to wear. I've imported a few of my favorite builds
from Second Life and, oh well, did you know your scripts were easily
recoverable from your viewer cache?
AppScape Lockdown Utility
This is a killer little app that lets you turn off the X in the top right
corner of an application. This forces your users to log out of application
desktops and helps prevent against disconnected sessions.